Difference between revisions of "Guide:Blender Quickstart Guide"

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(Created page with "Generally, the best place to start with Blender is by normalizing yourself with the 3d UI and very, very basic modeling techniques. The general go-to for this (used in at leas...")
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Revision as of 11:52, 11 July 2022

Generally, the best place to start with Blender is by normalizing yourself with the 3d UI and very, very basic modeling techniques. The general go-to for this (used in at least several open source classes) is to start by modeling a doughnut based on the guide below: